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Aide Emu 2.51


jugus
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Bonjour tous le monde, je vient vous demander de l'aide car je n'arrive pas a faire marcher un emu que j'ai téléchargé en 2.51, le auth fonctionne trés bien, mais le world me sort ce bug

Si quelqu'un peux m'aider s'il vous plait ?

[}](1) La valeur était trop grande ou trop petite pour un Int16.
[}](1)  Crash Exception : Une exception a été levée par la cible d'un appel.
 Source: mscorlib -> System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean)
 Stack Trace:
   à System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   à System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   à System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   à System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
   à Stump.Server.BaseServer.Initialization.InitializationManager.ExecuteInitializationMethod(InitializationMethod method) dans C:\Users\kevin\Desktop\Server 2.51\server\Stump.Server.BaseServer\Initialization\InitializationManager.cs:ligne 125
   à Stump.Server.BaseServer.Initialization.InitializationManager.Initialize(InitializationPass pass) dans C:\Users\kevin\Desktop\Server 2.51\server\Stump.Server.BaseServer\Initialization\InitializationManager.cs:ligne 157
   à Stump.Server.BaseServer.Initialization.InitializationManager.InitializeAll() dans C:\Users\kevin\Desktop\Server 2.51\server\Stump.Server.BaseServer\Initialization\InitializationManager.cs:ligne 149
   à Stump.Server.WorldServer.WorldServer.Initialize() dans C:\Users\Administrator\Desktop\Nonobstant 2.51\server\stump.server.worldserver\WorldServer.cs:ligne 128
   à Stump.GUI.WorldConsole.Program.Main(String[] args) dans C:\Users\Administrator\Desktop\Nonobstant 2.51\GUI\Stump.GUI.WorldConsole\Program.cs:ligne 19
[}](1)  Crash Exception : La valeur était trop grande ou trop petite pour un Int16.
 Source: mscorlib -> Int16 ToInt16(Int32)
 Stack Trace:
   à System.Convert.ToInt16(Int32 value)
   à System.Int32.System.IConvertible.ToInt16(IFormatProvider provider)
   à System.Convert.ChangeType(Object value, Type conversionType, IFormatProvider provider)
   à Stump.ORM.Database.PocoData.<>c__DisplayClass8_0.<GetConverter>b__2(Object src) dans C:\Users\jimmy\Desktop\Server\Core\Stump.ORM\PetaPoco.cs:ligne 2140
   à petapoco_factory_0(IDataReader )
   à Stump.ORM.Database.<Query>d__71`1.MoveNext() dans C:\Users\jimmy\Desktop\Server\Core\Stump.ORM\PetaPoco.cs:ligne 800
   à System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
   à System.Linq.Enumerable.ToDictionary[TSource,TKey](IEnumerable`1 source, Func`2 keySelector)
   à Stump.Server.WorldServer.Game.Actors.RolePlay.Monsters.MonsterManager.Initialize() dans C:\Users\Administrator\Desktop\Nonobstant 2.51\server\stump.server.worldserver\Game\Actors\RolePlay\Monsters\MonsterManager.cs:ligne 294
Application is now terminated. Wait 10 seconds to exit ... or press any key to cancel
Press now a key to exit...

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i'm not french so i'll answer in english, open the server source through visual studio and look for world.cs and open it, then look for an ip that starts with 25. and change the whole ip to 127.0.0.1 (if you want local server) or change it with your vps ip if you are planning to make it a public server

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