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ShadowMt2

resolu probleme de connexion

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Posted (edited)

Version des Files / Type d’Émulateur :2012 freebsd

Domaine ( Base de Données, Client, Core, Sources... ) : xxxxxxxxx

Niveau : Débutant

 

1. Description du dysfonctionnement / Question :

Bonjour a tous

 

Me revoila avec un petit soucis tout a l'air de bien fonctionné enfin tout ce connect a peu pres sauf mon client ou je vois aucun CH ouvert 

pourtant  je pense ne rien avoir loupé 

Putty :  PLAYER_MAX_LEVEL:250 LocaleService locale/france/locale_string.txt
[email protected]:/usr/metin2 #

 

 

 

J'affirme avoir lu et accepté le règlement de Funky Émulation

Edited by ShadowMt2

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il y a 1 minute, Xkeyscored a dit :

Tu as mis l'ip de ton serveur dans root.eix ?

Salut

et oui j'ai bien mis l'ip de mon dedié 

 

 

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il y a 3 minutes, Xkeyscored a dit :

tu peux me le montrer ?

 

import app
import locale

app.ServerName = None
if (locale.IsEUROPE() and app.GetLocalePath()):
    STATE_NONE = '...'
                    
    STATE_DICT = {
        0 : '....',
        1 : 'NORM',
        2 : 'BUSY',
        3 : 'FULL'    }

    SERVER1_CHANNEL_DICT = {
        1:{'key':11,'name':'CH1','ip':'IP DEDIé','tcp_port':13000,'udp_port':13000,'state':STATE_NONE,},
        2:{'key':12,'name':'CH2','ip':'IP DEDIé','tcp_port':13001,'udp_port':13001,'state':STATE_NONE,},
        3:{'key':13,'name':'CH3','ip':'IP DEDIé','tcp_port':13002,'udp_port':13002,'state':STATE_NONE,},
        4:{'key':14,'name':'CH4','ip':IP DEDIé','tcp_port':13003,'udp_port':13003,'state':STATE_NONE,},
        5:{'key':15,'name':'CH5','ip':'IP DEDIé','tcp_port':13004,'udp_port':13004,'state':STATE_NONE,},
    }

    REGION_NAME_DICT = {
        0 : 'TAIWAN',        
    }

    REGION_AUTH_SERVER_DICT = {
        0 : {
            1 : { 'ip':'IP DEDIé', 'port':11002, },
            }
    }

    REGION_DICT = {
        0 : {
            1 : { 'name' : 'Shadow-Mt2', 'channel' : SERVER1_CHANNEL_DICT, },
             },
    }

    MARKADDR_DICT = {
        10 : { 'ip' : 'IP DEDIé', 'tcp_port' : 13000, 'mark' : '10.tga', 'symbol_path' : '10', },
         }

    TESTADDR = { 'ip' : IP DEDIé', 'tcp_port' : 50000, 'udp_port' : 50000, }

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Salut,

 

Dans tes CONFIG tu et surement en local FRANCE.

 

modif:

   REGION_NAME_DICT = {
        0 : 'TAIWAN',        
    }

Par:

    REGION_NAME_DICT = {
        0 : "FRANCE",
    }
 

 

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Coté winscp dans les config de ch1, ch2 auth , dh game99  j'ai 

 

 

HOSTNAME: channel1
CHANNEL: 1
PORT: 13000
P2P_PORT: 14000
DB_PORT: 15000
DB_ADDR: localhost
MAP_ALLOW: 1 3 4 5 21 23 24 25 41 43 44 45 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 84 85 86
TABLE_POSTFIX:
PASSES_PER_SEC: 25
SAVE_EVENT_SECOND_CYCLE: 180
PING_EVENT_SECOND_CYCLE: 180
PLAYER_SQL: IPdedié idNavicat MDPNavicat player
COMMON_SQL: IPdedié idNavicat MDPNavicat common
LOG_SQL: IPdedié idNavicat MDPNavicat log
LOCALE_SERVICE: france
#TEST_SERVER: 1
#NO_PK: 1
MAX_LEVEL: 250
MALL_URL: google.fr
adminpage_ip0: 127.0.0.1
adminpage_ip1: 127.0.0.1
adminpage_ip2: 127.0.0.1
adminpage_ip3: 127.0.0.1
admin_page_password: dmpe/DKH*éàlJD
VIEW_RANGE: 20000
CHECK_MULTIHACK: 1

 

 

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Si tu faisais ce qu'ASIKOO à demandé ça nous permettrait de vérifier que tes channels sont démarrés déjà...

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Bon toujours le meme soucis, le client ne veut pas ce ON 

 

il y a 36 minutes, ASIKOO a dit :

Fait la commande : ps et screen 

PID TT  STAT    TIME COMMAND
2057 u0  Is+  0:00.00 /usr/libexec/getty 3wire ttyu0
2049 v0  Is+  0:00.00 /usr/libexec/getty Pc ttyv0
2050 v1  Is+  0:00.00 /usr/libexec/getty Pc ttyv1
2051 v2  Is+  0:00.00 /usr/libexec/getty Pc ttyv2
2052 v3  Is+  0:00.00 /usr/libexec/getty Pc ttyv3
2053 v4  Is+  0:00.00 /usr/libexec/getty Pc ttyv4
2054 v5  Is+  0:00.00 /usr/libexec/getty Pc ttyv5
2055 v6  Is+  0:00.00 /usr/libexec/getty Pc ttyv6
2056 v7  Is+  0:00.00 /usr/libexec/getty Pc ttyv7
2075  0  Ss   0:00.01 -csh (csh)
2081  0  S    0:00.59 ./db
2083  0  S    0:01.27 ./auth (game)
2291  0  R+   0:00.00 ps
 

 

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Il y a 19 heures, ASIKOO a dit :

T’es Channels ne sont pas démarrés, montre tes syserr et syslog ch1

SYSERR: Oct  6 12:17:59 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:00 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Table 'player.guild' doesn't exist
query: SELECT id FROM guild
SYSERR: Oct  6 12:18:02 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:05 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:08 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:11 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:14 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:17 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:20 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:23 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:26 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:29 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:32 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:35 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:38 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:41 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:44 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:47 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:50 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:53 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:56 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:59 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:02 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:05 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:08 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:11 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:14 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:17 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:20 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:23 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:26 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:29 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:32 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:35 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:38 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:41 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:44 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:47 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:50 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:53 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:56 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:19:59 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:02 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:05 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:08 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:11 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:14 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:17 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:20 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:23 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:26 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:29 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:32 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:20:33 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Oct  6 12:20:33 :: socket_block: fcntl: nonblock: Bad file descriptor
SYSERR: Oct  6 12:21:02 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:21:02 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Table 'player.guild' doesn't exist
query: SELECT id FROM guild
SYSERR: Oct  6 12:21:05 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:21:08 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:21:11 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:21:14 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:21:17 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:21:20 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:21:23 :: socket_connect: HOST localhost:15000, could not connect.
 

 

SYSERR: Oct  6 12:17:59 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:00 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Table 'player.guild' doesn't exist
query: SELECT id FROM guild
SYSERR: Oct  6 12:18:02 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:05 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:08 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:11 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:14 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:17 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:20 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:23 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:26 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:29 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:32 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:35 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:38 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:41 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:44 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:47 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:50 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Oct  6 12:18:53 :: socket_connect: HOST localhost:15000, could not connect.
 

 

 

 

 

 

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AsyncSQL::DirectQuery : mysql_query error: Table 'player.guild' doesn't exist

 

Vérifie tes SQL

Elles ne sont pas toutes présentes ;) 

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Posted (edited)

Pourtant c est celle que je prends du tuto de calypso 

il y a 13 minutes, ASIKOO a dit :

AsyncSQL::DirectQuery : mysql_query error: Table 'player.guild' doesn't exist

 

Vérifie tes SQL

Elles ne sont pas toutes présentes ;) 

Je fais comment du coup stp

Edited by ShadowMt2

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Résolu - Le sujet étant résolu, il se voit verrouillé et déplacé dans le forum Résolu ou sans réponse...

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