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C++ - Debug = Fix des Crash Core Dungeon

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Ce tutoriel a pour but de fixer les crash des cores dans les dungeons.

Explications du problème en vidéo :




Dans le char.cpp, cherchez :

void CHARACTER::SetParty(LPPARTY pkParty)
Vous avez normalement dans cette fonction ceci :
	//if (m_pkDungeon && IsPC())
Modifier ce code comme ceci :
    if (m_pkDungeon && IsPC() && !pkParty)
Recompilez et le tour est joué.



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