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Taux réussite pierres


RubixYtb

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Bonjour,

 

Dans les sources , fichier char_item.cpp

				for (i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
				if (item2->GetSocket(i) >= 1 && item2->GetSocket(i) <= 2 && item2->GetSocket(i) >= item->GetValue(2))
				{
					// 석 확률
					if (number(1, 100) <= 30)

 

Il faut modifier le 30 en un autre pourcentage

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