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Magasinier


galat93
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Version des files :2013

 

Domaine (Base de données, Core, etc.) :

Votre niveau (débutant, intermédiaire, avancé) :

 

Bonjour, mon magasinier ne fonctionne plus correctement, on ne peut plus posez d'items à notre entrepot.

Cela est arrivé depuis que j'ai appliqué une save de mes quetes (on m'a passé la save de base parce que j'avais fait une conneries)

Alors voilà j'espère avoir été clair et que vous m'avez compris ::)

Merci d'avance

 

En postant ma demande d'aide, j'affirme avoir lu et accepté le règlement des demandes d'aides.

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Salut,

 

Si tu possèdes les file 2013 de la [TEAM EB], le magasinier avait ce problème. Il suffit d'éditer ton uisafebox qui ce trouve dans root. Prend un fichier 2012 vue que c'est en locale aussi.

 

Après je peux toujours te passer le mien, mais il faut que tu changes tout les "LocaleInfo" en "Locale".

 

import ui
import mouseModule
import player
import net
import snd
import safebox
import chat
import app
import localeInfo
import uiScriptLocale

class PasswordDialog(ui.ScriptWindow):
def __init__(self):
	ui.ScriptWindow.__init__(self)
	self.__LoadDialog()

	self.sendMessage = "/safebox_password "

def __del__(self):
	ui.ScriptWindow.__del__(self)

def __LoadDialog(self):
	try:
		pyScrLoader = ui.PythonScriptLoader()
#			if localeInfo.IsEUROPE()and app.GetLocalePath() != "locale/ca"and app.GetLocalePath() != "locale/sg" :
		pyScrLoader.LoadScriptFile(self, uiScriptLocale.LOCALE_UISCRIPT_PATH + "passworddialog.py")
#			else:
#				pyScrLoader.LoadScriptFile(self, "uiscript/passworddialog.py")
	except:
		import exception
		exception.Abort("PasswordDialog.__LoadDialog.LoadObject")

	try:
		self.passwordValue = self.GetChild("password_value")
		self.acceptButton = self.GetChild("accept_button")
		self.cancelButton = self.GetChild("cancel_button")
		self.titleName = self.GetChild("TitleName")
		self.GetChild("titlebar").SetCloseEvent(ui.__mem_func__(self.CloseDialog))
	except:
		import exception
		exception.Abort("PasswordDialog.__LoadDialog.BindObject")

	self.passwordValue.OnIMEReturn = self.OnAccept
	self.passwordValue.OnPressEscapeKey = self.OnCancel
	self.acceptButton.SetEvent(ui.__mem_func__(self.OnAccept))
	self.cancelButton.SetEvent(ui.__mem_func__(self.OnCancel))

def Destroy(self):
	self.ClearDictionary()
	self.passwordValue = None
	self.acceptButton = None
	self.cancelButton = None
	self.titleName = None

def SetTitle(self, title):
	self.titleName.SetText(title)

def SetSendMessage(self, msg):
	self.sendMessage = msg

def ShowDialog(self):
	self.passwordValue.SetText("")
	self.passwordValue.SetFocus()
	self.SetCenterPosition()
	self.Show()

def CloseDialog(self):
	self.passwordValue.KillFocus()
	self.Hide()

def OnAccept(self):
	net.SendChatPacket(self.sendMessage + self.passwordValue.GetText())
	self.CloseDialog()
	return TRUE

def OnCancel(self):
	self.CloseDialog()
	return TRUE

class ChangePasswordDialog(ui.ScriptWindow):
def __init__(self):
	ui.ScriptWindow.__init__(self)
	self.__LoadDialog()

def __del__(self):
	ui.ScriptWindow.__del__(self)

def __LoadDialog(self):
	self.dlgMessage = ui.ScriptWindow()
	try:
		pyScrLoader = ui.PythonScriptLoader()
		pyScrLoader.LoadScriptFile(self.dlgMessage, "uiscript/popupdialog.py")
		self.dlgMessage.GetChild("message").SetText(localeInfo.SAFEBOX_WRONG_PASSWORD)
		self.dlgMessage.GetChild("accept").SetEvent(ui.__mem_func__(self.OnCloseMessageDialog))
	except:
		import exception
		exception.Abort("SafeboxWindow.__LoadDialog.LoadObject")

def LoadDialog(self):
	try:
		pyScrLoader = ui.PythonScriptLoader()
		pyScrLoader.LoadScriptFile(self, "uiscript/changepassworddialog.py")

	except:
		import exception
		exception.Abort("ChangePasswordDialog.LoadDialog.LoadObject")

	try:
		self.GetChild("accept_button").SetEvent(ui.__mem_func__(self.OnAccept))
		self.GetChild("cancel_button").SetEvent(ui.__mem_func__(self.OnCancel))
		self.GetChild("titlebar").SetCloseEvent(ui.__mem_func__(self.OnCancel))
		oldPassword = self.GetChild("old_password_value")
		newPassword = self.GetChild("new_password_value")
		newPasswordCheck = self.GetChild("new_password_check_value")
	except:
		import exception
		exception.Abort("ChangePasswordDialog.LoadDialog.BindObject")

	oldPassword.SetTabEvent(lambda arg=1: self.OnNextFocus(arg))
	newPassword.SetTabEvent(lambda arg=2: self.OnNextFocus(arg))
	newPasswordCheck.SetTabEvent(lambda arg=3: self.OnNextFocus(arg))
	oldPassword.SetReturnEvent(lambda arg=1: self.OnNextFocus(arg))
	newPassword.SetReturnEvent(lambda arg=2: self.OnNextFocus(arg))
	newPasswordCheck.SetReturnEvent(ui.__mem_func__(self.OnAccept))
	oldPassword.OnPressEscapeKey = self.OnCancel
	newPassword.OnPressEscapeKey = self.OnCancel
	newPasswordCheck.OnPressEscapeKey = self.OnCancel

	self.oldPassword = oldPassword
	self.newPassword = newPassword
	self.newPasswordCheck = newPasswordCheck

def OnNextFocus(self, arg):
	if 1 == arg:
		self.oldPassword.KillFocus()
		self.newPassword.SetFocus()
	elif 2 == arg:
		self.newPassword.KillFocus()
		self.newPasswordCheck.SetFocus()
	elif 3 == arg:
		self.newPasswordCheck.KillFocus()
		self.oldPassword.SetFocus()

def Destroy(self):
	self.ClearDictionary()
	self.dlgMessage.ClearDictionary()
	self.oldPassword = None
	self.newPassword = None
	self.newPasswordCheck = None

def Open(self):
	self.oldPassword.SetText("")
	self.newPassword.SetText("")
	self.newPasswordCheck.SetText("")
	self.oldPassword.SetFocus()
	self.SetCenterPosition()
	self.SetTop()
	self.Show()

def Close(self):
	self.oldPassword.SetText("")
	self.newPassword.SetText("")
	self.newPasswordCheck.SetText("")
	self.oldPassword.KillFocus()
	self.newPassword.KillFocus()
	self.newPasswordCheck.KillFocus()
	self.Hide()

def OnAccept(self):
	oldPasswordText = self.oldPassword.GetText()
	newPasswordText = self.newPassword.GetText()
	newPasswordCheckText = self.newPasswordCheck.GetText()
	if newPasswordText != newPasswordCheckText:
		self.dlgMessage.SetCenterPosition()
		self.dlgMessage.SetTop()
		self.dlgMessage.Show()
		return TRUE
	net.SendChatPacket("/safebox_change_password %s %s" % (oldPasswordText, newPasswordText))
	self.Close()
	return TRUE

def OnCancel(self):
	self.Close()
	return TRUE

def OnCloseMessageDialog(self):
	self.newPassword.SetText("")
	self.newPasswordCheck.SetText("")
	self.newPassword.SetFocus()
	self.dlgMessage.Hide()

class SafeboxWindow(ui.ScriptWindow):

BOX_WIDTH = 176

def __init__(self):
	ui.ScriptWindow.__init__(self)
	self.tooltipItem = None
	self.sellingSlotNumber = -1
	self.pageButtonList = []
	self.curPageIndex = 0
	self.isLoaded = 0
	self.xSafeBoxStart = 0
	self.ySafeBoxStart = 0

	self.__LoadWindow()

def __del__(self):
	ui.ScriptWindow.__del__(self)

def Show(self):
	self.__LoadWindow()

	ui.ScriptWindow.Show(self)		

def Destroy(self):
	self.ClearDictionary()

	self.dlgPickMoney.Destroy()
	self.dlgPickMoney = None
	self.dlgChangePassword.Destroy()
	self.dlgChangePassword = None

	self.tooltipItem = None
	self.wndMoneySlot = None
	self.wndMoney = None
	self.wndBoard = None
	self.wndItem = None

	self.pageButtonList = []

def __LoadWindow(self):
	if self.isLoaded == 1:
		return

	self.isLoaded = 1

	pyScrLoader = ui.PythonScriptLoader()
	pyScrLoader.LoadScriptFile(self, "UIScript/SafeboxWindow.py")

	from _weakref import proxy

	## Item
	wndItem = ui.GridSlotWindow()
	wndItem.SetParent(self)
	wndItem.SetPosition(8, 35)
	wndItem.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectEmptySlot))
	wndItem.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
	wndItem.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseItemSlot))
	wndItem.SetUseSlotEvent(ui.__mem_func__(self.UseItemSlot))
	wndItem.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
	wndItem.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
	wndItem.Show()

	## PickMoneyDialog
	import uiPickMoney
	dlgPickMoney = uiPickMoney.PickMoneyDialog()
	dlgPickMoney.LoadDialog()
	dlgPickMoney.SetAcceptEvent(ui.__mem_func__(self.OnPickMoney))
	dlgPickMoney.Hide()

	## ChangePasswrod
	dlgChangePassword = ChangePasswordDialog()
	dlgChangePassword.LoadDialog()
	dlgChangePassword.Hide()

	## Close Button
	self.GetChild("TitleBar").SetCloseEvent(ui.__mem_func__(self.Close))
	self.GetChild("ChangePasswordButton").SetEvent(ui.__mem_func__(self.OnChangePassword))
	self.GetChild("ExitButton").SetEvent(ui.__mem_func__(self.Close))

	self.wndItem = wndItem
	self.dlgPickMoney = dlgPickMoney
	self.dlgChangePassword = dlgChangePassword
	self.wndBoard = self.GetChild("board")
	#self.wndMoney = self.GetChild("Money")
	#self.wndMoneySlot = self.GetChild("Money_Slot")
	#self.wndMoneySlot.SetEvent(ui.__mem_func__(self.OpenPickMoneyDialog))

	## Initialize
	self.SetTableSize(3)
	self.RefreshSafeboxMoney()

def OpenPickMoneyDialog(self):

	if mouseModule.mouseController.isAttached():

		attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
		if player.SLOT_TYPE_INVENTORY == mouseModule.mouseController.GetAttachedType():

			if player.ITEM_MONEY == mouseModule.mouseController.GetAttachedItemIndex():
				net.SendSafeboxSaveMoneyPacket(mouseModule.mouseController.GetAttachedItemCount())
				snd.PlaySound("sound/ui/money.wav")

		mouseModule.mouseController.DeattachObject()

	else:
		curMoney = safebox.GetMoney()

		if curMoney <= 0:
			return

		self.dlgPickMoney.Open(curMoney)

def ShowWindow(self, size):

	(self.xSafeBoxStart, self.ySafeBoxStart, z) = player.GetMainCharacterPosition()

	self.SetTableSize(size)
	self.Show()

def __MakePageButton(self, pageCount):

	self.curPageIndex = 0
	self.pageButtonList = []

	text = "I"
	pos = -int(float(pageCount-1)/2 * 52)
	for i in xrange(pageCount):
		button = ui.RadioButton()
		button.SetParent(self)
		button.SetUpVisual("d:/ymir work/ui/game/windows/tab_button_middle_01.sub")
		button.SetOverVisual("d:/ymir work/ui/game/windows/tab_button_middle_02.sub")
		button.SetDownVisual("d:/ymir work/ui/game/windows/tab_button_middle_03.sub")
		button.SetWindowHorizontalAlignCenter()
		button.SetWindowVerticalAlignBottom()
		button.SetPosition(pos, 85)
		button.SetText(text)
		button.SetEvent(lambda arg=i: self.SelectPage(arg))
		button.Show()
		self.pageButtonList.append(button)

		pos += 52
		text += "I"

	self.pageButtonList[0].Down()

def SelectPage(self, index):

	self.curPageIndex = index

	for btn in self.pageButtonList:
		btn.SetUp()

	self.pageButtonList[index].Down()
	self.RefreshSafebox()

def __LocalPosToGlobalPos(self, local):
	return self.curPageIndex*safebox.SAFEBOX_PAGE_SIZE + local

def SetTableSize(self, size):

	pageCount = max(1, size / safebox.SAFEBOX_SLOT_Y_COUNT)
	pageCount = min(3, pageCount)
	size = safebox.SAFEBOX_SLOT_Y_COUNT

	self.__MakePageButton(pageCount)

	self.wndItem.ArrangeSlot(0, safebox.SAFEBOX_SLOT_X_COUNT, size, 32, 32, 0, 0)
	self.wndItem.RefreshSlot()
	self.wndItem.SetSlotBaseImage("d:/ymir work/ui/public/Slot_Base.sub", 1.0, 1.0, 1.0, 1.0)

	wnd_height = 130 + 32 * size
	self.wndBoard.SetSize(self.BOX_WIDTH, wnd_height)
	self.SetSize(self.BOX_WIDTH, wnd_height)
	self.UpdateRect()

def RefreshSafebox(self):
	getItemID=safebox.GetItemID
	getItemCount=safebox.GetItemCount
	setItemID=self.wndItem.SetItemSlot

	for i in xrange(safebox.SAFEBOX_PAGE_SIZE):
		slotIndex = self.__LocalPosToGlobalPos(i)
		itemCount = getItemCount(slotIndex)
		if itemCount <= 1:
			itemCount = 0
		setItemID(i, getItemID(slotIndex), itemCount)

	self.wndItem.RefreshSlot()

def RefreshSafeboxMoney(self):
	pass
	#self.wndMoney.SetText(str(safebox.GetMoney()))

def SetItemToolTip(self, tooltip):
	self.tooltipItem = tooltip

def Close(self):
	net.SendChatPacket("/safebox_close")

def CommandCloseSafebox(self):
	if self.tooltipItem:
		self.tooltipItem.HideToolTip()

	self.dlgPickMoney.Close()
	self.dlgChangePassword.Close()
	self.Hide()

## Slot Event
def SelectEmptySlot(self, selectedSlotPos):

	selectedSlotPos = self.__LocalPosToGlobalPos(selectedSlotPos)

	if mouseModule.mouseController.isAttached():

		attachedSlotType = mouseModule.mouseController.GetAttachedType()
		attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()

		if player.SLOT_TYPE_SAFEBOX == attachedSlotType:

			net.SendSafeboxItemMovePacket(attachedSlotPos, selectedSlotPos, 0)
			#snd.PlaySound("sound/ui/drop.wav")
		else:
			attachedInvenType = player.SlotTypeToInvenType(attachedSlotType)
			if player.RESERVED_WINDOW == attachedInvenType:
				return

			if player.ITEM_MONEY == mouseModule.mouseController.GetAttachedItemIndex():
				net.SendSafeboxSaveMoneyPacket(mouseModule.mouseController.GetAttachedItemCount())
				snd.PlaySound("sound/ui/money.wav")

			else:
				net.SendSafeboxCheckinPacket(attachedInvenType, attachedSlotPos, selectedSlotPos)
				#snd.PlaySound("sound/ui/drop.wav")

		mouseModule.mouseController.DeattachObject()

def SelectItemSlot(self, selectedSlotPos):

	selectedSlotPos = self.__LocalPosToGlobalPos(selectedSlotPos)

	if mouseModule.mouseController.isAttached():

		attachedSlotType = mouseModule.mouseController.GetAttachedType()

		if player.SLOT_TYPE_INVENTORY == attachedSlotType:

			if player.ITEM_MONEY == mouseModule.mouseController.GetAttachedItemIndex():
				net.SendSafeboxSaveMoneyPacket(mouseModule.mouseController.GetAttachedItemCount())
				snd.PlaySound("sound/ui/money.wav")

			else:
				attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
				#net.SendSafeboxCheckinPacket(attachedSlotPos, selectedSlotPos)
				#snd.PlaySound("sound/ui/drop.wav")

		mouseModule.mouseController.DeattachObject()

	else:

		curCursorNum = app.GetCursor()
		if app.SELL == curCursorNum:
			chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.SAFEBOX_SELL_DISABLE_SAFEITEM)

		elif app.BUY == curCursorNum:
			chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.SHOP_BUY_INFO)

		else:
			selectedItemID = safebox.GetItemID(selectedSlotPos)
			mouseModule.mouseController.AttachObject(self, player.SLOT_TYPE_SAFEBOX, selectedSlotPos, selectedItemID)
			snd.PlaySound("sound/ui/pick.wav")

def UseItemSlot(self, slotIndex):
	mouseModule.mouseController.DeattachObject()

def __ShowToolTip(self, slotIndex):
	if self.tooltipItem:
		self.tooltipItem.SetSafeBoxItem(slotIndex)

def OverInItem(self, slotIndex):
	slotIndex = self.__LocalPosToGlobalPos(slotIndex)
	self.wndItem.SetUsableItem(FALSE)
	self.__ShowToolTip(slotIndex)

def OverOutItem(self):
	self.wndItem.SetUsableItem(FALSE)
	if self.tooltipItem:
		self.tooltipItem.HideToolTip()

def OnPickMoney(self, money):
	mouseModule.mouseController.AttachMoney(self, player.SLOT_TYPE_SAFEBOX, money)

def OnChangePassword(self):
	self.dlgChangePassword.Open()

def OnPressEscapeKey(self):
	self.Close()
	return TRUE

def OnUpdate(self):

	USE_SAFEBOX_LIMIT_RANGE = 1000

	(x, y, z) = player.GetMainCharacterPosition()
	if abs(x - self.xSafeBoxStart) > USE_SAFEBOX_LIMIT_RANGE or abs(y - self.ySafeBoxStart) > USE_SAFEBOX_LIMIT_RANGE:
		self.Close()

class MallWindow(ui.ScriptWindow):

BOX_WIDTH = 176

def __init__(self):
	ui.ScriptWindow.__init__(self)
	self.tooltipItem = None
	self.sellingSlotNumber = -1
	self.pageButtonList = []
	self.curPageIndex = 0
	self.isLoaded = 0
	self.xSafeBoxStart = 0
	self.ySafeBoxStart = 0

	self.__LoadWindow()

def __del__(self):
	ui.ScriptWindow.__del__(self)

def Show(self):
	self.__LoadWindow()

	ui.ScriptWindow.Show(self)		

def Destroy(self):
	self.ClearDictionary()

	self.tooltipItem = None
	self.wndBoard = None
	self.wndItem = None

	self.pageButtonList = []

def __LoadWindow(self):
	if self.isLoaded == 1:
		return

	self.isLoaded = 1

	pyScrLoader = ui.PythonScriptLoader()
	pyScrLoader.LoadScriptFile(self, "UIScript/MallWindow.py")

	from _weakref import proxy

	## Item
	wndItem = ui.GridSlotWindow()
	wndItem.SetParent(self)
	wndItem.SetPosition(8, 35)
	wndItem.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectEmptySlot))
	wndItem.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
	wndItem.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseItemSlot))
	wndItem.SetUseSlotEvent(ui.__mem_func__(self.UseItemSlot))
	wndItem.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
	wndItem.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
	wndItem.Show()

	## Close Button
	self.GetChild("TitleBar").SetCloseEvent(ui.__mem_func__(self.Close))
	self.GetChild("ExitButton").SetEvent(ui.__mem_func__(self.Close))

	self.wndItem = wndItem
	self.wndBoard = self.GetChild("board")

	## Initialize
	self.SetTableSize(3)

def ShowWindow(self, size):

	(self.xSafeBoxStart, self.ySafeBoxStart, z) = player.GetMainCharacterPosition()

	self.SetTableSize(size)
	self.Show()

def SetTableSize(self, size):

	pageCount = max(1, size / safebox.SAFEBOX_SLOT_Y_COUNT)
	pageCount = min(3, pageCount)
	size = safebox.SAFEBOX_SLOT_Y_COUNT

	self.wndItem.ArrangeSlot(0, safebox.SAFEBOX_SLOT_X_COUNT, size, 32, 32, 0, 0)
	self.wndItem.RefreshSlot()
	self.wndItem.SetSlotBaseImage("d:/ymir work/ui/public/Slot_Base.sub", 1.0, 1.0, 1.0, 1.0)

	self.wndBoard.SetSize(self.BOX_WIDTH, 82 + 32*size)
	self.SetSize(self.BOX_WIDTH, 85 + 32*size)
	self.UpdateRect()

def RefreshMall(self):
	getItemID=safebox.GetMallItemID
	getItemCount=safebox.GetMallItemCount
	setItemID=self.wndItem.SetItemSlot

	for i in xrange(safebox.GetMallSize()):
		itemID = getItemID(i)
		itemCount = getItemCount(i)
		if itemCount <= 1:
			itemCount = 0
		setItemID(i, itemID, itemCount)

	self.wndItem.RefreshSlot()

def SetItemToolTip(self, tooltip):
	self.tooltipItem = tooltip

def Close(self):
	net.SendChatPacket("/mall_close")

def CommandCloseMall(self):
	if self.tooltipItem:
		self.tooltipItem.HideToolTip()

	self.Hide()

## Slot Event
def SelectEmptySlot(self, selectedSlotPos):

	if mouseModule.mouseController.isAttached():

		chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.MALL_CANNOT_INSERT)
		mouseModule.mouseController.DeattachObject()

def SelectItemSlot(self, selectedSlotPos):

	if mouseModule.mouseController.isAttached():

		chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.MALL_CANNOT_INSERT)
		mouseModule.mouseController.DeattachObject()

	else:

		curCursorNum = app.GetCursor()
		selectedItemID = safebox.GetMallItemID(selectedSlotPos)
		mouseModule.mouseController.AttachObject(self, player.SLOT_TYPE_MALL, selectedSlotPos, selectedItemID)
		snd.PlaySound("sound/ui/pick.wav")

def UseItemSlot(self, slotIndex):
	mouseModule.mouseController.DeattachObject()

def __ShowToolTip(self, slotIndex):
	if self.tooltipItem:
		self.tooltipItem.SetMallItem(slotIndex)

def OverInItem(self, slotIndex):
	self.__ShowToolTip(slotIndex)

def OverOutItem(self):
	self.wndItem.SetUsableItem(FALSE)
	if self.tooltipItem:
		self.tooltipItem.HideToolTip()

def OnPressEscapeKey(self):
	self.Close()
	return TRUE

def OnUpdate(self):

	USE_SAFEBOX_LIMIT_RANGE = 1000

	(x, y, z) = player.GetMainCharacterPosition()
	if abs(x - self.xSafeBoxStart) > USE_SAFEBOX_LIMIT_RANGE or abs(y - self.ySafeBoxStart) > USE_SAFEBOX_LIMIT_RANGE:
		self.Close()


if __name__ == "__main__":

import app
import wndMgr
import systemSetting
import mouseModule
import grp
import ui
import chr
import background
import player

#wndMgr.SetOutlineFlag(TRUE)

app.SetMouseHandler(mouseModule.mouseController)
app.SetHairColorEnable(TRUE)
wndMgr.SetMouseHandler(mouseModule.mouseController)
wndMgr.SetScreenSize(systemSetting.GetWidth(), systemSetting.GetHeight())
app.Create("METIN2 CLOSED BETA", systemSetting.GetWidth(), systemSetting.GetHeight(), 1)
mouseModule.mouseController.Create()


wnd = SafeboxWindow()
wnd.ShowWindow(1)

app.Loop()

 

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